Another Doom Clone (13k)

Why create a FPS in JavaScript in a total of 13k (compressed)? There are a few reasons. But probably the best answer is that the JS13K contest FAQ answers the question “Can I use WebGL?” with “Yes, though it might be hard to fit it into 13 kilobytes if you plan on doing an FPS game.” - Nicholas Carlini

Written on June 10, 2020, Last update on March 21, 2021
doom js demoscene