Terrain rendering in less than 20 lines of code

Comanche uses a technique called Voxel Space, which is based on the same ideas like ray casting. Hence the Voxel Space engine is a 2.5D engine, it doesn’t have all the levels of freedom that a regular 3D engine offers. - tutorial / HN

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Written on November 26, 2017, Last update on March 30, 2021
terrain voxel